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SmileBASIC4 Replica Reference
SPSCALE
1. Change the sprite scale (display magnification)

SPSCALE SpriteNumber,MagnificationX,MagnificationY

・SPCOL is executed first for the collision detection considering the scale.
・Error when used before SPSET.

Arguments

SpriteNumber

Target sprite number: 0 to 4095

MagnificationX,Y

0.5 (50%) to 1.0 (100%) to 2.0 (200%) and more

・Depending on the hardware specifications, the reference image may be shifted by 1 pixel depending on the setting value.

Example

SPSCALE 56,0.75, 0.75
2. Get sprite display magnification

SPSCALE SpriteNumber OUT SX,SY

・Error when used before SPSET.

Argument

SpriteNumber

Target sprite number: 0 to 4095

Return Value

SX,SY

Sprite magnification

Example

SPSCALE 45 OUT SX,SY
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June 3, 2020
by mim
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