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SmileBASIC4 Replica Reference
SPCLR
1. Delete all sprites

SPCLR

・Sprite for graphic page (4095) is not deleted.

Example

SPCLR
2. Delete the specified sprite

SPCLR SpriteNumber

・If you do not delete it after use, there will be no sprite space that can be specified with SPSET.

Argument

SpriteNumber

Sprite number to delete: 0 to 4095

Example

SPCLR 56
3. Delete sprite in specified range

SPCLR SpriteNumber1,SpriteNumber2

Arguments

SpriteNumber1

Start number position of sprite range to delete: 0 to 4095

SpriteNumber2

End number position of sprite range to delete: 0 to 4095

Example

SPCLR 2,10
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Our site is an unofficial manual site of programming software "SmileBASIC" for NintendoSwitch™.
I acquire the content of the site from the official reference site of the SmileBoom Co.Ltd. that is the development and sales cause of the software in real time (a minimum period of 24 hours update) and display it. For automatic update, contents may become improper.
Please confirm the correct content in an official site.

June 3, 2020
by mim
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