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PCMSTREAM
- Start PCM playback
PCMSTREAM PCMDataArray[,SamplingFrequency]
- Start PCM playback
PCMSTREAM PCMDataArrayL,PCMDataArrayR[,SamplingFrequency]
1. Start PCM playback
PCMSTREAM PCMDataArray[,SamplingFrequency]
Arguments
PCMDataArray
An array containing PCM data. The 1D array is reproduced as monaural and the 2D array is reproduced as stereo sound.
Arrays are treated as ring buffers and can be rewritten while playing.
SamplingFrequency
Sampling frequency (Hz) of data to be reproduced: 1 to 192000
・The default is 48000.
Example
DIM PCMDATA[2,48000]
PCMSTREAM PCMDATA,48000
2. Start PCM playback
PCMSTREAM PCMDataArrayL,PCMDataArrayR[,SamplingFrequency]
Argument
PCMDataArrayL
An array containing PCM data on the left side of stereo audio.
Arrays are treated as ring buffers and can be rewritten while playing.
PCMDataArrayR
An array containing PCM data on the right side of stereo audio.
Arrays are treated as ring buffers and can be rewritten while playing.
SamplingFrequency
Sampling frequency (Hz) of data to be reproduced: 1 to 192000
・The default is 48000.
Example
DIM PCML[48000],PCMR[48000]
PCMSTREAM PCML,PCMR,48000
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Our site is an unofficial manual site of programming software "SmileBASIC" for NintendoSwitch™.
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June 3, 2020
by mim
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