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IRSPRITE
Paste motion IR Motion Camera image acquired in the shooting mode to sprite
IRSPRITE ControllerID,SpriteID
・The captured image continues to be reflected in the specified sprite in real time.
・Sprites created with IRSPRITE can be handled in the same way as normal sprites. However, if SPPAGE is specified, it cannot be restored.
・Shooting data in the shooting mode cannot be acquired as BASIC data.
・Calls from subprograms are ignored.
Arguments
ControllerID
ID of controller with IR Motion Camera linked to sprite: 1
・Only 1 can be specified in IRSPRITE.
・For details on the controller ID, refer to the help for the CONTROLLER function.
SpriteID
Sprite ID to be linked to the shot image: 0 to 4095
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June 3, 2020
by mim
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