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EFCSET
- Set effectors (preset designation)
EFCSET PresetNumber
- Set effectors (detailed settings)
EFCSET ReflectionSoundMode,ReflectionSoundVolume,ReflectionSoundTime,EchoMode,EchoVolume,EchoTime,HighSoundAttenuationRate,EchoTone,InputVolume
1. Set effectors (preset designation)
EFCSET PresetNumber
Argument
PresetNumber
0 | #EFCOFF | OFF |
1 | #EFCBATH | Bath |
2 | #EFCCAVE | Cave |
3 | #EFCSPACE | Space |
Example
EFCSET #EFCSPACE
2. Set effectors (detailed settings)
EFCSET ReflectionSoundMode,ReflectionSoundVolume,ReflectionSoundTime,EchoMode,EchoVolume,EchoTime,HighSoundAttenuationRate,EchoTone,InputVolume
Arguments
ReflectionSoundMode
0 | #EFCREFSROOM | Small Room |
1 | #EFCREFLROOM | Large Room |
2 | #EFCREFHALL | Hall |
3 | #EFCREFCAVE | Cave |
4 | #EFCREFNONE | No Reflections |
ReflectionSoundVolume
Reflected sound volume: 0.0 to 1.0
ReflectionSoundTime
Time for reflected sound to decay: 0 to 300 (milliseconds)
EchoMode
0 | #EFCREVROOM | Room |
1 | #EFCREVHALL | Hall |
2 | #EFCREVMETAL | Metallic Corridor |
3 | #EFCREVCAVE | Cave |
4 | #EFCREVREV | Reverb |
EchoVolume
Reverberation volume: 0.0-1.0
EchoTime
Reverberation decay time: 100-20000 (milliseconds)
HighSoundAttenuationRate
Decay rate of reverberant treble: 0.1 to 1.0 (the lower the value, the faster the treble is attenuated)
EchoTone
Reverberant tone parameters: 0.0 to 1.0
InputVolume
Effector input volume: 0.0 to 1.0
Example
EFCSET #EFCREFSROOM,1,100,#EFCREVROOM,1,20000,1,0.01,0.5
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Our site is an unofficial manual site of programming software "SmileBASIC" for NintendoSwitch™.
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SmileBoom Co.Ltd.
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June 3, 2020
by mim
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